Final Project Proposal

The arts represent an outlet of human expression, usually influenced by culture, and driven by human creative impulse. [1] Intellectual property (IP) is a legal concept which refers to creations of the mind for which exclusive rights are recognized. [2] A copyright gives the creator of an original work exclusive rights to it, usually for a limited time. [3]

Through my artistic practice I can express my thoughts and feelings, for me to witness and the community I am part of. Art also works as means for human interaction, a reason to place yourself within society. I have come to believe that intellectual property has nothing to do with the process involved, while the legal concept is based on commodification, the assumption that financial profit should be gained from a creation of the mind.

By recognising exclusive rights to an individual for their creation, you introduce obstacles, essentially building walls around it, that limit the public’s interaction with that creation. From a slightly different point of view, “copyright was created to provide incentive for creators to create without fear of being exploited, thus ensuring a culturally rich society.” [4]

“The computer is the twenty-first century’s culture machine. It’s a dream device, serving as the mode of production, the means of distribution, and the site of reception.” [5] Intellectual property originates three centuries back, where people interacted with unique artefacts, instead of abstract digital objects.

Through an interactive installation I aim to produce and exhibit works of art that their source is questioned, thus my authorship too. It is the aim to challenge established practices and let people participate into an ambiguous activity of copying digital objects, something that is also dubbed as piracy by the IP industry.

Content produced distributed and consumed on digital environments, – by default – can be copied, remixed and shared with no particular skills required by the end-user.

Everything created for this installation will be available, without constraints to the public and be distributed via print and electronic media.

List of References
[1] Wikipedia (2014) The Arts [online] available from [20 March 2014]

[2] Wikipedia (2014) Intellectual Property [online] available from [20 March 2014]

[3] Wikipedia (2014) Intellectual Property / Copyright [online] available from [20 March 2014]

[4] Briz, N. (2011) Piratical Practices [online] available from [20 March 2014]

[5] Lunenfeld, P. (2011) The Secret War Between Downloading and Uploading: Tales of the Computer as a Culture Machine. Massachusetts: MIT Press


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